In the north, Triumvirate and Black Legion. The great coalitions of the CFC (now reformed as Imperium) and N3 (now dissolved and scattered) fought over common borders. Up to now, most coalitions have sold off territory they don’t want. However the re-imagining of structures, capital ships and corporation mechanics coming later this year are highly anticipated and take the place of the third wave as far as players are concerned. Any changes after July are considered third wave. The third wave is no longer talked about. Most alliances have positioned themselves in what they assume are favorable conditions and gone dormant. The majority of changes were pushed to mid-July. The null-sec community has been grabbing any piece on new information to make long-term plans, but there is not enough. The second wave is a complete re-imagining of the sovereignty mechanics announced a few days ago, on June 2nd. Even non-sov-holding entities like NCdot would take a few systems just to put up structures that promote wormhole spawning. From there they could quickly traverse the New Eden cluster and arrive in time to support allies for important fights. Jump fatigue shifted alliances towards wormholes to get to Thera, a crossroads in w-space. Alliances blobbed so CCP made jump fatigue to slow down the giant ships. The result was bonus time for players to log in and get to the fight. CCP fixed the problem with ‘time-dilation,’ also known as ‘tidi,’ a technology that slowed the game to as much as 10% normal speed to let the servers work through the data during giant fights. The risk of losing your expensive supercapital ship was a deterrent. This considerably slowed alliance’s huge capital ships, making it difficult to get them to the “big fights.” Long ago a system would crash and disconnect players if too many piled into a single system. The first wave of changes was dramatic, restricting jump portal travel with a fatigue mechanic. Since the effort to “unsolve” null-sec was launched on the first 07 show on ( 33:30 minute mark,) since then players have taken a wait-and-see approach, putting their long-term plans on hold. Masochism in there, too), and most of my fits are taken from other (better) solo PVPers, so it will more so be focused on good runs I had in specific ships.June 2nd arrived very quietly as most of the important sovereignty mechanics were delayed 7 weeks. Solo PVP for me is half luck, half dedication (maybe a bit of Highlight my favorite/best performing/luckiest ships during my time in Good fights that is low security space may once again be a great place Svipul in particular) are also getting the shaft, and the true land of those groups whoĭo not have the skill to effectively use links on grid), and T3Ds (the But, linksĪre getting a massive nerf (for some play styles, i.e. Now, I've spentĪlmost 2 years in null doing solo with only brief vacations. The first time after so many years doing solo in LS. That means less fights overall, but also lessĭeaths to 20-ship blobs (well, sometimes-there are blobs in every region!).Ĭrazy for me to think just a few years ago I was roaming in null for Look forward to roaming deep null, into some areas of space where the Months before the summer update and the removal of off-grid links, I When people know who you are, and know you don't have backup. On my quest to solo in every ship, I am slowly moving up to theīigger and more expensive ship classes. (never not falcon alt, etc), but you'll find them in any region and they Then there's also the usual share of tryhard groups in Querious Many hours of fun fighting the large groups that live/lived in the To a 1v1 only to have a blob brought in, for instance, yet I also had Have a mix of different personalities and play styles, which is partly Many groups go to Querious to fight (or farm) Brave and Horde, and I The groups I most liked fighting were probably Affirmative, Agony, the Brave corporation that lived in BX2- ( Absolutely Massive Destruction), F-I-N-K, and Altruism/Triggerkittens. But I flew about 50 different ships total! At this pointĪ few residents in Querious know me, and definitely know I never have Ships and 30 (usually empty) pods, and 6b isk total, or about 3-4 per Killed around 800 ships solo, plus assorted pods and junk. Brawling fit t1 logi killing an Oracle? Check. Navy cruisers, and a ton of off-meta stuff (RLML XLASB Blackbird killing interceptors?Ĭheck. Primarily flew navy EWAR frigates, assault frigates, cruisers, and some This week I lost my final ship I had staged in the Querious region.īesides blowing up a few POSes and an occasional NPSI roam, I have beenĭoing solo PVP in Querious almost exclusively for the last 6 months.
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